Cameron's Development Showcase
Portfolio
The Amalgam - Traditional AI
Solo University Final Project



The Amalgam was my final piece to demonstrate knowledge gained throughout university.
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Inspired by the technical prowess of
Alien Isolation (2014), this 6-month long project was developed to strengthen and subsequently show off my knowledge of traditional AI systems within gameplay.
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The main enemy, The Amalgam, boasts a fully functional Finite State Machine that handles all its decision making throughout the course of the tech demo.
Minigames - Photon Fusion 2
Passion Project
W.I.P
One of my first major passion projects outside of university, was to begin an understanding in Photon Fusion 2.​
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This project is still being undertaken and will eventually contain several minigames that cycles through and can be played with several friends.
Velocity - Physics Based Puzzles
University Group Project



One of my first full development projects was a group project in which we were given the theme of "Time".
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We decided to create a time-based physics puzzle inspired by the likes of Portal. In which the player can slow down, speed up, and freeze items they can interact with.
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I developed the Physics based logic and the character components.
Boss Room SAO - Team Project
Passion Project
W.I.P
A playable boss fight inspired by Sword Art Online.
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The project is still in development in collaboration with Anjuma Rouf.
